﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using Kopytko.GameBase;
using Kopytko.BoardGame;

namespace Chess
{
    public class Chess : GameBase
    {
        public override string Name
        {
            get { return "Szachy"; }
        }

        public override Version Version
        {
            get { return new Version(0,0,0,1); }
        }

        public override void Run(ContentControl parent, PlayerType playerType)
        {
            parent.Content = new Board(new ChessLogicWrapper());
        }
    }
}
